Tuesday 10 May 2016

Obligatory first post!

At the start of the year I set myself the insurmountable task of getting to grips with the Maya API. I thought a blog would be a great way to record my progress* and share what I learn*.

Anyway, I'll give it a go. Along the way I'll be attempting to brush up on my maths by way of vectors and all that good stuff. 




*living hell
*die from

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