It's been a while so I thought I'd update with progress on a collision deformer I've been working on.
I must have made 4 or 5 unsuccessful attempts at this before giving up. I had a time out for a month or so and came back to it with a fresh mind. I think it helped. I finally got there in the end but there's still more that can be added.
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ReplyDeleteReally nice work
ReplyDeleteany chance to get a quick overview, or where to start, what is the math behind it ? thanks
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